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ⓘ The Bards Tale IV: Barrows Deep. The Bards Tale is a fantasy role-playing video game series established by Interplay Productions in the year 1985. Two sequels w ..




The Bards Tale IV: Barrows Deep
                                     

ⓘ The Bards Tale IV: Barrows Deep

The Bards Tale is a fantasy role-playing video game series established by Interplay Productions in the year 1985. Two sequels were released in the 1980s before the series went dormant. In 2004, inXile Entertainment developed and released a spin-off game to the series.

In January 2015, Brian Fargo, CEO of inXile Entertainment, announced plans to develop The Bards Tale IV. Fargos vision was to a create a true successor to the original trilogy of Bards Tale games. In May 2015, the studio announced that they would launch a Kickstarter campaign to crowdfund development costs for The Bards Tale IV. InXile had previously used Kickstarter to successfully crowdfund previous projects - Wasteland 2 and Torment: Tides of Numenera. The crowdfunding campaign for The Bards Tale IV launched on 2 June 2015 with a target of US$1.25 million. The crowdfunding surpassed its target on 15 June 2015.

The game is built using Unreal Engine 4. The development team will make use of photogrammetry to create textures for 3D objects.

Scottish folk singer Julie Fowlis is contributing to the games music.

The game was released on September 18, 2018 for Windows. A Directors Cut version for the game, which includes new dungeons and quality of life features, was released on August 27, 2019 for PlayStation 4, Xbox One, macOS, and Linux. Existing owners of the Windows version can upgrade their game to the Directors Cut version for free.

                                     

1. Reception

Awards

The game was nominated for "Best Original Song" with "Across the Seven Realms" and "Best Sound Design for an Indie Game" at the 2019 G.A.N.G. Awards, and for "Best Audio Design" at The Independent Game Developers Association Awards.